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Game Designer’s Diary. How to start publishing instead of dreaming. For 3 game design documentation. Maxim Pechorin

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At first i made this diary for myself to structorise my ideas. Now I have a plan for every new game idea, and a lot of them can be made, published and played by peoples all around the world.So here we are. It is my diary, ready for you. And with some tips.

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